Day/Night cycle + stamina + settings


Today I added the day/night cycle. It's not time based (so you can leave the game unpaused for hours and nothing will change) but it's based on actions you perform in the game. Want the day to pass? Plant a bunch of things. Want to have more "day"? Eat something. 

The only thing you can currently do to spend stamina is till ground.

When you run out of stamina then you faint, and the nightly score screen pops up (hello Stardew). When you faint then you'll only have 75 stamina for the next day. The plan is to make a house you can sleep "at", so that you have the full 100% stamina for the next day. That makes a sort of mini-game for how close you can get to 0% without hitting 0%.

I also added the settings to an in-game menu; so you can adjust volume levels and zoom right in the game.

New builds are up!

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