Item spawns + pickups


Following on from the last bit of work, I implemented a system for spawning items in the world (around the player) and allowing the player to pick them up after a second in the world. I expanded the inventory, so you should never run out of space – even when you've collected everything in the game.

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Comments

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Out of interest, how do you see spawning working. Drop x to grow y?

Nah. I'll continue with the ground tilling work I did yesterday to have a menu pop up on tilled ground; that shows stuff in your inventory that you can plant.

Got it.