Added some build automation
Sprout » Devlog
Apparently I've been using the wrong post type for every develop post...
It's been annoying me that deploying new builds to Itch takes so long (read: more than 10 minutes) which leads to me not pushing builds as frequently as I'd like. I fixed that with a simple Butler deploy script, so I'll be able to push new builds after each significant change; in less than a minute.
Also added some QOL things; like not duping items (heh) and esc closing other menus or opening the in-game main menu.
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Sprout
Casual farming + order management sim
Status | Released |
Author | assertchris |
Genre | Simulation |
Tags | Farming, Management, Pixel Art |
More posts
- Surprise Release!Mar 14, 2021
- Harvest EverythingMar 10, 2021
- Over-night plant growth + watering doneMar 08, 2021
- Planting system is done!Mar 07, 2021
- Catching ZZZZsMar 02, 2021
- Day/Night cycle + stamina + settingsMar 01, 2021
- The land is ready for a planting...Feb 25, 2021
- Item spawns + pickupsFeb 24, 2021
- InventoryFeb 23, 2021
Comments
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What was the reason for the delay, or was it just the way itch works?
Zipping and uploading separate builds through UI.